Generated by All in One SEO v5.0.0.1, this is an llms.txt file, used by LLMs to index the site. # MIKE LUNDAHL Mike Lundahl's Personal Cyberspace! ## Sitemaps - [XML Sitemap](https://www.mikelundahl.com/sitemap.xml): Contains all public & indexable URLs for this website. ## Posts - [SUPER SCORE - New 3v3 FPS game built with Godot!](https://www.mikelundahl.com/2026/07/29/super-score-new-3v3-fps-game-built-with-godot/) - It's time to start talking about SUPER SCORE, my new game that's been under development for around 2 years. It has now finally been announced and I'm super excited about it. First playtest trailer (showing pre-alpha gameplay footage) In contrast to Project UCG (working title), my other game, SUPER SCORE is a competitive 3v3 game, - [Reclaiming My Stack: Self-Hosting for Privacy, Control, and Freedom from SaaS](https://www.mikelundahl.com/2026/01/11/reclaiming-my-stack-self-hosting-for-privacy-control-and-freedom-from-saas/) - For this year I'm considering moving over most of the services I use to become self hosted with either my own software or utilizing open-source software. I feel that subscribing to third-party services has gotten out of hand. And I feel that there's a lot of price increases without providing more value I can benefit - [Lovable.dev Review: Great for MVPs, Not for Replacing Devs](https://www.mikelundahl.com/2025/04/25/lovable-dev-review-great-for-mvps-not-for-replacing-devs/) - In order to keep track of the entire AI space, I find myself jumping around to experiment with different services. I've been using GitHub CoPilot ever since it launched, and the industry is rapidly evolving. Now we have Cursor and Windsurf, which are VSCode forks with coding AI agency implemented. On the rise are fully - [JetBrains Junie: AI Coding Without the Chaos](https://www.mikelundahl.com/2025/12/11/jetbrains-junie-review/) - I want to share some thoughts (dare I say a review) of the AI coder agent from JetBrains, Junie. First, I just want to say, Vibe-Coding is not a term I like. I think it works for low stakes projects or getting an MVP up fast (more on that in a separate post). But for - [How the original Jurassic Park is more relevant than ever.](https://www.mikelundahl.com/2025/05/08/how-the-original-jurassic-park-is-more-relevant-than-ever/) - When I read Jurassic Park for the first time, I was just a kid. I had seen the movie even earlier, and I was obsessed with dinosaurs as a child. Growing up in my early teens, having my artistic side, and discovering how they made the dinosaurs put me on a path in life that - [AI in Programming: Enhancing Productivity or Compromising Quality?](https://www.mikelundahl.com/2024/10/05/ai-in-programming-enhancing-productivity-or-compromising-quality/) - Artificial Intelligence has become the buzzword of the tech industry, permeating nearly every facet of our professional lives. From autonomous vehicles to personalized recommendations, AI's influence is undeniable. As a programmer, I've been reflecting on AI's role in our field—its benefits, its pitfalls, and where I stand amidst this technological evolution. While AI holds immense - [Navigating the AI Revolution: Preparing for Job Displacement](https://www.mikelundahl.com/2024/10/19/navigating-the-ai-revolution-preparing-for-job-displacement/) - The advent of AI has sparked widespread debate about its impact on employment. Will AI render human workers obsolete, or will it create new opportunities? While some believe that AI will complement human labor, I contend that significant job displacement is inevitable. AI's capacity to enhance productivity means that fewer people are needed to achieve - [Lost in Creation: How AI Art Lacks Human Soul](https://www.mikelundahl.com/2024/10/31/lost-in-creation-how-ai-art-lacks-human-soul/) - The rise of AI in creative fields has been meteoric. From generating intricate images to composing music and scripting videos, AI seems capable of producing art in seconds that would take humans hours, if not days. Initially, this technological leap is thrilling—who wouldn't be amazed by the ability to conjure sophisticated creations with a few - [Revolutionizing Research: How AI Tools Like Perplexity Are Changing the Game](https://www.mikelundahl.com/2025/01/21/revolutionizing-research-how-ai-tools-like-perplexity-are-changing-the-game/) - In the digital age, the way we conduct research has transformed dramatically. The advent of AI-driven tools has propelled this evolution, making information more accessible and digestible than ever before. Lately, I've been using Perplexity, an AI-powered search assistant that has revolutionized my research process. Its ability to synthesize information from multiple sources into concise - [How to print many documents with ease! Including docs in subfolders.](https://www.mikelundahl.com/2024/11/04/how-to-print-many-documents-with-ease-including-docs-in-subfolders/) - This is not the most exciting task. But if you are like me, who, every once in a while, needs to print a large amount of documents, this tool is very handy. What if you have 100s of documents in nested folders? And you need to print things fast. It could take you hours to - [The Ender saga...](https://www.mikelundahl.com/2013/03/14/the-ender-saga/) - So a while back I wanted to take a break from all the movie watching and start reading books. I ended up getting in to the world of Andrew Wiggins and what I recently finished reading "Speaker for the dead". I have never been a big book reader (when I read books I mostly read to - [Expressionista for After Effects](https://www.mikelundahl.com/2021/09/05/expressionista-for-after-effects/) - Expressionista for After Effects, makes it easy to inject and manage expressions on multiple layers. Now available. Check out the tutorial. - [Building a great community with Godot Forums!](https://www.mikelundahl.com/2023/09/29/building-a-great-community-with-godot-forums/) - I felt it was time to record a video to share my thoughts on the Godot Forums. How I got here and my vision for building a great community. I start with some personal background to give some context on how I ended up taking over the forum. Bellow is the transcript from the video. - [Why I'm sharing more for free](https://www.mikelundahl.com/2023/03/28/why-im-sharing-more-for-free/) - Learn why Adobe plugins Expressionista & Khronosmaker are now free as the creator shifts focus to new projects. - [How to create a Twitter competitor, the right way](https://www.mikelundahl.com/2023/02/19/how-to-create-a-twitter-competitor-the-right-way/) - How to create a Twitter competitor the right way. Why I left (spoiler alert, it wasn't because of Elon Musk), and what alternatives I found is doing it right! - [Become a better entrepreneur and leader](https://www.mikelundahl.com/2023/02/12/become-a-better-entrepreneur-and-leader/) - Become a better entrepreneur and leader with BUILD An Unorthodox Guide to Making Things Worth Making. As Tony Fadell describes it, "A mentor in a box.". - [How the modern world was made](https://www.mikelundahl.com/2022/10/08/grand-transitions/) - Mike's book review of Vaclav Smil's Grand Transitions. A masterpiece that struggles to capture the reader. - [The creative landscape](https://www.mikelundahl.com/2022/12/23/the-creative-landscape/) - The creative landscape. What are the challenges? What do creatives, artists and designers struggle with today? - [Giving out free tools](https://www.mikelundahl.com/2020/01/05/giving-out-free-tools/) - 2020 is here and I thought to myself that I wanted to share more. So I'm starting this year with sharing some of the tools I've developed myself for digital development and production. A new resources page is made where people can find scripts and eventually other tools as well. Starting with scripts for Blender - [Open source & "Free" leading the way](https://www.mikelundahl.com/2022/08/05/open-source-free-leading-the-way/) - Is it inevitable that open source will take over from all commercial software? Comparing my early background with my professional life today. - [Innovating with EdTech](https://www.mikelundahl.com/2022/05/11/innovating-with-edtech/) - How I think about the future of education and how we learn. I think there's a lot of opportunities in innovating EdTech. - [GreatestRanked.com](https://www.mikelundahl.com/2020/11/03/www-greatestranked-com/) - Greatest Ranked lists the greatest entreprenurial books every written. The ranking is based on public voting. Everyone is free to cast a vote! - [RIP Break Limit](https://www.mikelundahl.com/2021/01/20/rip-break-limit/) - It was a good run. With a lot of hard work, great partners and I personally learned a lot. Both on a technical level and a personal level. I also discovered a new community. Sadly however, I had to make the hard choice to let Break Limit go. After a lot of struggles over the - [Moving on from Watch Faces](https://www.mikelundahl.com/2021/09/23/moving-on-from-watch-faces/) - Times are changing and so are we. Even if we love watch faces, there's a need to leave room for us to grow with new ideas. - [Why you should focus more on vision and product](https://www.mikelundahl.com/2020/09/25/why-you-should-focus-more-on-vision-and-product/) - Focus more on vision and what the product does. Then pick up whatever skills needed to master to get you there. Be an expert with the ability to adapt. - [MADE By Lundahl now on Pinterest](https://www.mikelundahl.com/2020/07/04/made-by-lundahl-now-on-pinterest/) - Mike writes about MADE By Lundahl expanding in to Pinterest for the first time. - [Khronos Maker](https://www.mikelundahl.com/2020/06/06/khronos-maker/) - A new tool that has been in development for a while is now released and available to get in the Adobe exchange marketplace! Khronos Maker for Adobe Illustrator CC is primarily made for watch designers and makers. With the Illustrator extension, designers can potentially save hours of tedious work. As a designer of watch faces - [New Break Limit .Net 2017 update](https://www.mikelundahl.com/2017/05/06/new-break-limit-net-2017-update/) - A brand new version of Break Limit have been under development for some time now. It actually got close to completion late 2016. However I took the decision to postpone the release. Reason is that Break Limit (as it currently is) uses PHP and I felt that I wanted to modernize it with more current technology - [The challenges motorsport / eSports faces](https://www.mikelundahl.com/2018/11/03/the-problem-with-motorsport-esports/) - With the increase popularity of eSports I'm already starting to see challenges that virtual motorsport is facing keeping up. Streaming for example, comparing someone streaming Fortnite, PUBG, Call of duty, Star craft or any big eSport out there with Forza Motorsport 7, Gran Turismo, iRacing or Project Cars 2 etc. Why does digital motorsport not - [124: New Beginnings (concept shortfilm), 2017 update.](https://www.mikelundahl.com/2017/03/25/124-new-beginnings-2017-update/) - Progress, crash & reset! It's hard to describe where we stand on 124: New Beginnings, the shortfilm project. Both practical and on an emotional level. We've had great success shooting the exteriors for the shortfilm and New North have been a blessing to work with! These guys are just fantastic in all ways and I - [2017... .Here we go!](https://www.mikelundahl.com/2017/01/18/2017-here-we-go/) - 2017 will be a big year for change! New ventures, new projects, more sharing, change, success, health & balance are a few key words I would describe how I see 2017 going forward. As mentioned in a previous post reflecting on 2016, I am in the middle of a transition in my professional life. With - [Year 2016...](https://www.mikelundahl.com/2017/01/14/year-2016-ends/) - 2016... ...the year of silence. Even though things have been crazy busy, my blog have been in complete silence for the entire year of 2016 I realize. A lot of things was set into motion that year that will reveal itself this year (more about that in a separate post). I will create separate progress posts on - [Announcing Break Limit Dot Net!](https://www.mikelundahl.com/2015/12/29/1381/) - Break Limit, digital race engineer! www.BreakLimit.net As the last news for this year I want to announce Break Limit Dot Net. A new site containing tools for tuning cars in racing simulators. You may ask is there really a need for such a thing for a game? Well, racing simulators are "games" that are purposed - [Filming of 124: New Beginnings now started!](https://www.mikelundahl.com/2015/08/20/filming-of-124-new-beginnings-now-started/) - Filming of the Sci-fi film 124: New Beginnings has begun! First exterior shots captured this weekend. - [124: New Beginnings, Principal photography has a date!](https://www.mikelundahl.com/2015/06/23/124-new-beginnings-principal-photography-has-a-date/) - We have a preliminary date set for principal photography for 124: New Beginnings film! - [Dark Haven's infrastructure.](https://www.mikelundahl.com/2015/07/26/dark-havens-infrastructure/) - Infrastructure for tomorrows Entertainment Production Studio. The beauty of technology and where we are heading. - [Rethinking Dark Haven Store.](https://www.mikelundahl.com/2015/07/01/rethinking-dark-haven-store/) - The store up for a re-design. Zazzle out. More information soon. - [Q&A Session with Filmtrooper.](https://www.mikelundahl.com/2015/06/24/qa-session-with-filmtrooper-dark-haven-studios/) - Mike sits down with filmtrooper.com to discuss the film industry outside Hollywood system. - [Dark Haven Studios teams up with New North!](https://www.mikelundahl.com/2015/06/11/new-north-joins-124-new-beginnings/) - So It's Official! If you are following 124: New Beginnings official Facebook page you might already know this. Dark Haven Studios teams up with New North Productions for 124: New Beginnings film project! This is amazing news as they bring a lot more muscle to the table on the live action side of things so we - [124: New Beginnings](https://www.mikelundahl.com/2015/03/24/1196/) - And it's revealed! 124: New Beginnings, A shortfilm that has been in the making since 2009. I am the producer, director and writer for this project (full credits at www.124movie.com). I have over the years hinted (here and on my social media channels) that I'm working on something. And finally I can start telling you - [Learn about filmmaking!](https://www.mikelundahl.com/2014/12/09/learn-about-filmmaking/) - Learn how to make films! After a fantastic festival run this year Miko Lazic, Director, Writer & Producer for Kylan (The Cold) short film, together with Beata Konar, Second AD, Script Supervisor & Production Manager, are now heading out to schools to educate people about filmmaking. They are using Kylan (The Cold) as a production - [The Film Trooper](https://www.mikelundahl.com/2014/12/10/the-film-trooper/) - Making films is hard!. Surviving as an independent filmmaker is even harder! Earlier this year I came across a really cool and humble guy named Scott McMahon aka. Film trooper. He has his own podcasts that I really enjoy listening to. It's all about mixing entrepreneurship with filmmaking. These days in order to survive you have - [The Invisible Man](https://www.mikelundahl.com/2014/12/07/the-invisible-man/) - It's Sunday and time to announce that the site has been updated with a new project! The Invisible Man, A Netent production based on a property by Universal Studios. Netent are now showing it publicly so I guess it's safe for me to show it as well. We had the pleasure to work on this - [New Site](https://www.mikelundahl.com/2014/12/07/new-site/) - It's about time! New site is up and running! I can't even remember the last time I had a proper site? But I figured I needed something more proper. This site will be very news oriented. To see some of my works hit the projects link. Even though the site is up and running, there might - [KYLAN! (The Cold)](https://www.mikelundahl.com/2014/02/09/its-finally-done/) - LOGLINE From the director of the critically acclaimed feature film, Made In Yugoslavia comes this exciting film. The Cold is a short film for children that provokes thoughts and questions about how humans and nature are interrelated and convey the message that people feel good to do good deeds. The Cold is an adventure film - [2013, a year passed to have the next one start...](https://www.mikelundahl.com/2014/02/02/871/) - So it's 2014 and February already. Making this the first post of the year. 2013 was a big year with a lot happening for DH under the hood. Lots of pipeline improvements, preparing my production company to handle bigger projects. Met with lots of new exciting people and new partners to do work with. 2013 - [Dark Haven store now online!](https://www.mikelundahl.com/2013/10/24/dark-haven-store-now-online/) - I am extremely excited to announce that Dark Haven now has its own online store at www.dark-haven.biz/store ! To start with it's featuring my personal artworks printed on high quality products. It feels great browsing around the store seeing all the cool stuff having my illustrations on them. Specially those skateboards brings back the sweet - [Initial thoughts on Adobe CC, AE + Story](https://www.mikelundahl.com/2013/10/15/initial-thoughts-on-adobe-cc/) - So, I've been using most of Adobe CC extensively for video & VFX production since I announced including it in my pipeline in an earlier post. So I thought I'd write a little about it. I was extremely excited about the 3D camera tracker in After effects. When it works it produces excellent solves. However - [The Cold shortfilm, on the final push!](https://www.mikelundahl.com/2013/08/13/final-push-on-finishing-project/) - The short "The Cold" (Kylan in Swedish) are now after a couple of years of hard work in its final stages. We have all scenes and shots in place. Since a few weeks back we have entered the polish stage. Fixing errors, adding elements and tweaking shots to become better and also adding the final grade. - [Adobe CC...](https://www.mikelundahl.com/2013/07/01/adobe-cc/) - So Adobe made an interesting move I see many companies heading towards, a subscription model, in which Adobe call theirs, Creative Cloud. But what surprices me the most is not the subscription model itself, it's the pricing of it. You get the whole suite for a very affordable price (I am aware though that a - [Eggomatic, New project now online.](https://www.mikelundahl.com/2013/04/06/eggomatic-new-project-now-online/) - So this project seams to have been revealed to the public already. Latest project I worked on. Standard CG production, 3D modelling, texturing, lookdev, compositing ect. Great fun project and super nice to get to know the talented people at NetEnt. Don't know if it's available to play yet. If not, keep an eye open - [Elon Musk, SpaceX & Mars](https://www.mikelundahl.com/2012/11/06/elon-musk-spacex-mars/) - One of today's greatest visionaries/entrepreneurs and what have also grown in to being one of my heroes. Wired.com just published a great interview with Elon Musk about his space venture space X and also some talk about the vision of going to Mars. Have a read. http://www.wired.com/wiredscience/2012/10/ff-elon-musk-qa/ ...and with that I want to share the breathtaking - [Powershares QQQ!](https://www.mikelundahl.com/2012/10/30/powershares-qqq/) - One of the latest projects I was involved in now gone online! A couple of animated spots directed by Jonas Odell, produced by Niklas Adolfsson and created by Hobby film for Powershares QQQ. Cool style of mixing 2D animation/motion graphics with 3D animation. First time working with Jonas and the guys at Hobby film. Super cool team! the - [An old friend revisited...](https://www.mikelundahl.com/2012/10/08/an-old-friend-revisited/) - In the last few weeks I have been working with Softimage on a couple of projects for a client. I'm normally a hardcore 3D studio Max dude but their pipe were Softimage. Not that I dislike Softimage. On the contrary, I quite like it. I got pretty deep into it back when XSI7 was released - [New short reel for Dark Haven now online](https://www.mikelundahl.com/2012/05/27/new-short-reel-for-dark-haven-now-online/) - Quoted from the upload "Short Profile Reel, showcasing some of our work and a preview of what's to come." Even though we have been silent for some time now we have still been hard at work. Working on new projects. The reel above is a short version and hints of bigger reveals coming soon! - [Mello Yello spot!](https://www.mikelundahl.com/2011/08/24/mello-yello-spot/) - New commercial spot now online! Mello Yello 'Animated River Journey' from Passion Pictures on Vimeo. A commercial done for the Coca cola brand "Mello Yello". I was brought in to do some modelling and texture work for the awesome guys at Important looking pirates which once again delivers top quality VFX work for their clients! - [DARK HAVEN Studios new website launched!](https://www.mikelundahl.com/2011/08/22/dark-haven-studios-new-website-launched/) - After a long wait it's finally replaced! DARK HAVEN Studios gets a new website! It's developed by 2 awesome guys over at Amsterdam! Steve & Gerard, thanks guys for the amazing job! DARK HAVEN Studios can finally have a serious & professional face out! For everyone reading this, head over to www.dark-haven.biz and check it - [Natashan, childrens book by Beata Konar now available!](https://www.mikelundahl.com/2011/07/21/natashan-childrens-book-by-beata-konar-now-available/) - The documentary filmmaker, journalist, writer and friend Beata Konar just released her first book! Natashan is a childrens book published under Beata's own publishing company Gryf Förlag and illustrations made by the talented illustrator Nina Karlsson. The book is currently only available in swedish. But if you know swedish and have children you should have a look! - [Matchlings now online!](https://www.mikelundahl.com/2011/07/12/matchlings-now-online/) - Creation of highres versions and renders of all characters delivered erlier this year for this super cute mobile game can now be seen online at www.villainhq.com/matchlings. I had a total blast working on theese super cute characters! Matchlings is a puzzle game for the iphone & ipad developed by the guys over at Villain - [The Cold/Behind the scenes & first teaser.](https://www.mikelundahl.com/2011/05/16/the-coldbehind-the-scenes-first-teaser/) - Since November I have been working hard with the guys over at Despot film on a film project named "The Cold" on which I am responsible for all creatures, particles, onset supervising and some compositing. Miko Lazic (The director) rescently released a short behind the scenes and first teaser on the project. The Cold/Behind The - [2 spots now online!](https://www.mikelundahl.com/2011/03/14/2-spots-now-online/) - Long time no post! Have been busy working on multiple projects the last few months. Here's a couple of commercials that recently got released that I did some work on back in decemeber. Awesome work as usually by the guys at ILP VFX! - ["Friend or foe" gets a Dope award.](https://www.mikelundahl.com/2010/10/20/friend-or-for-gets-a-dope-award/) - I few days ago I got contacted by Dope awards and they were interested in my "Friend or foe" CG art piece and today it won a dope award. I'm glad to see that the art piece still lives and gets some recognition. You can check it out here and it should be under "3D awards". - [I'm still alive!](https://www.mikelundahl.com/2010/01/13/im-still-alive/) - Soo.. I've decided to pick up my blog again. Man that was a long time ago since last post!.. but ah well.. who reads it anyways right? :P So.. what happened in the last months since last time. A lot let me tell ya. I am no longer at Grin (they've closed the doors a - [Napoli comicon update!](https://www.mikelundahl.com/2009/05/05/napoli-comicon-update/) - Alright!So I got my hands on the pictures finaly! :)Here's me in Amsterdam. I just hooked up with my friend Nasier. We had a few hours to kill so we took the time chill a bit. We finaly arrived at Rome and could feel that we where almost at our destination, only having 40 flight - [Back from Napoli comicon!](https://www.mikelundahl.com/2009/05/04/back-from-napoli-comicon/) - Actually I've been home for a week now. Just realy needed the time to relax and get a grip on all the stuff that happened at the convention!But I'm back and just have to say what an amazing time I had at the Napoli comicon!Met so many cool artists and made new cool friends! Was - [More Napoli Comicon info!](https://www.mikelundahl.com/2009/04/19/more-napoli-comicon-info/) - So.. I got more info about the Napoli Comicon thing! It's going to be realy fun to fly to italy next week. But there is more to it just than me going there for fun. I have been asked if some of my artworks can be screened in their CG section. So that is something - ["Friend or Foe" art piece gone public](https://www.mikelundahl.com/2009/04/06/friend-or-foe-art-piece-gone-public/) - So.. My newly finished artwork is now out in the public and can be seen at:CG Society3D Totalit's art magazinemore news and updates on this piece to come. - [Birdie!!!](https://www.mikelundahl.com/2009/02/22/birdie/) - Wohoooo!It's finished!!!Hehe.. naa.. this is more a small part of a bigger scene kinda.. just felt like showing at least some artwork (that I said I would long time ago). Could take this as a teaser thing I guess. bean working with this and hanging out with my girlfriend the whole day basicly.Tomorrow will be - [A bit more of Terminator:Salvation (the game)](https://www.mikelundahl.com/2009/02/19/a-bit-more-of-terminatorsalvation-the-game/) - Gametrailers.com just released a couple of "Terminator:salvation" videos. The actors from the movie talking a bit about the game. Check it out! - [GOW3 & Halo wars... hmm.. I don't know.](https://www.mikelundahl.com/2009/02/18/gow3-halo-wars-hmm-i-dont-know/) - Allright.. So I'm rendering out some discplacement maps for one of my projects so I thought why not take the oppurtunity to write something. So I saw the extended God of war 3 trailer the other day and I'm not realy shure what I think. The thing is it doesn't look awefull but some stuff - [Exclusive interview for Free-art](https://www.mikelundahl.com/2009/02/12/exclusive-interview-for-free-art/) - Did an interview for a newly started art site called "Free-art". They just published it! So if you're intressted in knowing a bit more about me go check it.. :) The interview - [Active Rendering...](https://www.mikelundahl.com/2009/01/07/active-rendering/) - Just found out that the latest issue of "Active rendering" is out online now! You can find my "Space pirate" in the "top six" gallery section. It's been out a week now almost I think... to bad I can't read german. But go grab it if you can http://www.active-rendering.de/ This would be the third magazine - [Alchemy!](https://www.mikelundahl.com/2009/01/06/alchemy/) - Check this out! Was browsning for some inspiration while digi-sculpting a bit and I found this : Andrew Jones testing out this new drawing software (new to me at least)... That is freakin cool! found it and tryed it out for a couple of hours. Took a while to get used to it but when ## Pages - [News/Blog](https://www.mikelundahl.com/) - Mike Lundahl's Personal Cyberspace! An entrepreneurial and creative minded spirit - Sharing thoughts on topics such as Tech, Entrepreneurship, Books, Design, Art etc - [Profile](https://www.mikelundahl.com/about/profile/) - Mike Lundahl is an entrepreneur and software developer / architect with a rich background in the games industry, visual effects, and IT. He is the founder of MADE by Lundahl, owner of the Godot Forums, and former CTO of Earned Secrets / Framgångsakademin. At MADE by Lundahl, he focuses on software, systems, innovation, and games, - [Blog](https://www.mikelundahl.com/blog/) - SUPER SCORE – New 3v3 FPS game built with Godot! July 29, 2026 By Mike Lundahl Reclaiming My Stack: Self-Hosting for Privacy, Control, and Freedom from SaaS January 11, 2026 By Mike Lundahl JetBrains Junie: AI Coding Without the Chaos December 11, 2025 By Mike Lundahl How the original Jurassic Park is more relevant than - [Contact](https://www.mikelundahl.com/contact-2/) - Your Name (required) Your Email (required) Subject (required) Your Message (required) Δ ## Slides - [Auto Draft](https://www.mikelundahl.com/home_slider/auto-draft-5/) - [Auto Draft](https://www.mikelundahl.com/home_slider/auto-draft-3/) - [Auto Draft](https://www.mikelundahl.com/home_slider/auto-draft-2/) - [Auto Draft](https://www.mikelundahl.com/home_slider/auto-draft/) ## Categories - [Uncategorized](https://www.mikelundahl.com/category/uncategorized/) - [Fashion](https://www.mikelundahl.com/category/blog/fashion/) - [Food for thought](https://www.mikelundahl.com/category/blog/food-for-thought/) - [MADE by Lundahl](https://www.mikelundahl.com/category/blog/made-by-lundahl/) - 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